Roue mystère
Tournez pour une surprise — activités de classe aléatoires, révélation de « l'élève mystère » et récompenses surprises. 20 segments modifiables, plein écran.
Entrées (20)
Derniers gagnants (0)
Aucun tirage pour l'instant — tournez la roue
Thème et centre
Poids des entrées (0 modifiés)
Le poids multiplie la taille de la part — un poids de 3 a trois fois plus de chances qu'un poids de 1.
- Show and tell
- Brain break dance
- Read-aloud time
- Free draw
- Silent reading
- Sticker challenge
- Partner game
- Write a class story
- I Spy
- Trivia round
- Stretch break
- Compliment circle
- Sing-along
- Math facts race
- Journal time
- Charades
- Tablet time
- Puzzle corner
- Class poll
- Kindness challenge
Mes roues
Les roues sont enregistrées uniquement dans ce navigateur — rien n'est envoyé. Les liens partagés contiennent toute la roue dans l'URL.
Suspense as an engagement strategy
The mystery wheel works because nobody — including the teacher — knows what's next. Three proven classroom uses:
- Activity slot: put the day's options on the wheel and let a student spin; the class commits to the outcome.
- Mystery student: spin your roster in the morning (secretly or publicly); that student's positive choices earn a class point.
- Mystery reward: finish the week's goals, spin for the celebration — extra recess, game time, read-aloud picnic.
The preset 20 activities are starters; edit them to your class. Related: brain break generator and the name wheel.
FAQ
What is a mystery wheel?
Any wheel whose outcome is a surprise: spin for a random class activity, a mystery reward, or spin names to reveal a “mystery student” of the day. The suspense is the engagement strategy.
What's on the preset wheel?
20 classroom activities: show-and-tell, brain-break dance, read-aloud, trivia round, compliment circle, journal time and more. Every slice is editable.
How do teachers use a mystery student wheel?
Load your roster and spin once — the selected student is the “mystery student” whose good behavior earns a class reward, or the day's helper. Remove-winner mode guarantees everyone gets a turn.
Can I use it as a lesson-slot randomizer?
Yes — common setup: put the day's activity options (review game, silent reading, vocab bingo, exit ticket) on the wheel and let a student spin to pick.